RECENT EXPERIENCE


2011                LEGO SYSTEMS INC - Comic Book Artist

                        Render from starting pencils to inks, to final colouring


2010                MOBILE PLATFORM - Artist

                        Character Designer and Cut-Scene Artist


2009-2010       CORE DIGITAL PICTURES - Artist

                        Painted backgrounds for Monkey Island 2: LeChuck’s Revenge

                        Contract Character and Weapon Designer (Cinematics) for various game projects


2008                CEREBRAL VORTEX GAMES - Artist

                        Trace Evidence – digitally painted 2D characters

                        The Mystery of Oak Island – digitally painted cut-scene images

                        http://www.cerebralvortexgames.com/index.php?p=Games


2008                BITCASTERS - Artist Intern

                        Stormhawks MMO

                        Created concept art and orthographic drawings for props & environments

                        Textured environments & props, and integrated with the Big World engine

                        http://www.bitcasters.com

                        http://www.abc.net.au/rollercoaster/stormhawks/multiplayer.html

  

2007                VORTEX COMPETITION 2007 - http://vortexcompetition.org

                        Winner Best Videogame Concept : Console

                        For original IP, “AlleyCats”

                        Designed original game concept, from start to playable Demo

                        Pitched and Presented ideas to a panel of industry experts

                        Created storyboards and edited animatics / audio

                        Modeled, textured, rigged characters

                        Textured all assets


2007                INTL ACADEMY OF DESIGN -  Lead Artist

                        The Boondocks Saints Game

                        Designed multiple characters including orthographic drawings

                        Created concepts, perspective drawings, and plans of levels

                        Digitally painted marketing images and box-art

                        Created 100+ original environmental, prop and character textures


2006                INTL ACADEMY OF DESIGN – Artist / Animator / Designer

                        Hard Hittin' Hockey - published by Oberon Games (2007)

                        Created and animated over 125 character sprites for 2D hockey game

                        Designed in-game UI and graphic elements

                        Created game with a team of 3 - within a 6 week schedule

                        Published with over 40,000 downloads

                        Ex co-founder of Vast Studios

                        http://www.vaststudio.com/games_hard_hittin_hockey.vast


FILM AND TELEVISION


2009                DECODE ENTERTAINMENT – Character Designer

                        Franny’s Feet Season 3

                        Designed characters and props


2001-2008       STORYBOARD ARTIST

                        Digital and traditional storyboards for animated television shows:

                        Poppets Town

                        Clang Invasion Revision Artist

                        Franny’s Feet  Seasons 1 and 2

                        The Save-Ums


1999-2001       CORE DIGITAL PICTURES - Artist

                        Angela Anaconda Television Series

                        Designed and created props, characters and backgrounds


1999                SULLIVAN ENTERTAINMENT – Lead Props Designer

                        Anne of Green Gables Animated Series
                       
Traditional hand-drawn designs for cel animated show


1998                NELVANA – Digital Background Artist

                        Stickin’ Around

                        Painted digital backgrounds using Corel Painter